Overall vs unknown person, i will agree push is profitable. But keep this in mind that, it is high variance spot and to beat the variance we have play similar situation thousands or even more!
He basically is unknown, these stats give us nothign essentially, so i'm treating him like a slightly tighter than average unknown here
Calling preflop is slightly negative expectation overall, since we are giving huge value away by not shoving! Hero is getting pot odds about 26% and our hand has basically set value since 71% of time we'r facing overcards on flop and hard to play OOP, but we can lower the variance by just calling!
how do you know this has a slightly negative expectation? seems hard to calculate that, i would think considering our position, hand, sheer number of bad flops and our percieved lack of plans/moves postflop that it would be a really negative play, but that's just an opinion which menas nothing without seeing numbers.... This hand does have set value, but you are still losing money on a call here most often, just based on the math of it, and the fact were OOP.
Folding it preflop is safe, if we really do not want to play poker and taking the 0 line - Basically this would go poker is dead thread hand if we fold preflop here! But overall we are breaking even, which is nice! Nobody will ever know that we folded this
If you are going to fold this preflop you should seriously consider not registering for the tournament
So, decide yourselfe which kind of play would you consider - i would say the reason why i called, was to lower the variance and bring up some skill play (i believe my skill is higher then average person on this 4buy in tourney). I do not really belive, it is need to go full gorilla mode ~22bb active stack on postflop vs weak tight tendents villain! So i called and look what happens next!
Lowering variance is great, but this is a spot where you are actually increasing variance, not lowering at all. The main reasons why you are actually increasing variance (which by the way is also a long term thing requiring thousands of games to make a differance)
1.you are losing chips on this play long term, making losing plays will increase variance.
2. You are not putting yourself into spots where you can have huge stacks, marathon or not our move doesn't change here, we just have more time to find better spots or to recover those chips we just gave away.
3.We don't care about decreasing variance all we want to do is put ourselves in positions to take the top 3, and if we do that the variance will take care of itself, as taking those top 3 spots is what will boost our ROI. If this is a SNG i would be agreeing with alot of your points about decreasing variance, but it's not, it's a high variance MTT where you need to win to do any good long term
Some further thoughts: To look into tournament structure (it was 15 minutes lvls - sorry to not give this info in OP, i was playing at the time) and ante compared of BB is 12,5%. And this is 9 players table. "Tournament is not a sprint, it is marathon"
ante of 12.5% is quite high, adding to the dead money pickup and also adding the the fact jamming is the only play here.
Thanks for sharing thoughts..