You mentioned it at the end of your last comment I'm just not sure exactly what you mean. Sry for delay looooong weekend my friend turned 30. We celebrated his oldness like we were 23. In any case, ya you mentioned double barrel opportunities. Are there any guidelines you were referring to?
No worries, I don't have much time lately either.
Basically, I'm thinking about an exploitive strategy for playing Turn (and Flop ofc because it's all connected to each other) when
I don't have a clear valuebet AND
Villains' ranges are wide.
The first one is kinda intuitive - if I have a hand that I can bet for value on the Turn (and/or the Flop), then there is no problem. Problem arises when I don't have a value bet - which is often the case because...well, it's hard to make a hand in Holdem
. So what I want to do, is look at each hand in my Flop range and before I make a cbet, I want to look at various possible Turn cards (in terms of categories ofc, like: an overcard, a card bringing a second flush draw, a straight card, a blank etc) and have a plan for each one of them - so basically what I'm saying is: I don't want to bet the flop and give up on the turn too often because if that's the case - I'm just better off not betting the flop at all.
Moving on to the second requirement: I want Villain's preflop/flop and turn ranges to be wide. So if someone is folding a lot on the flop (eg: FCB > 60%) I can just switch to another exploitive strategy of cbetting with basically ATC (within common sense ofc) and not trying to do anything on the Turn because I know his range will be extremally strong there (unless ofc I have a clear value bet; also he does not have to fold a lot on the flop to have a strong range on the turn - he can just have a strong range already preflop). Thats why I want Villain's turn range to be wide so that I can apply lots of pressure to his weak holdings while also keeping in mind various population tendencies and common thought processes (you can get an idea of those browsing Hand Analysis forums) such as: "
nobody likes to call 3 barrels on dry boards with a second pair hand without any reasonable chances of improving".
One way of approaching it is to pick hands with equity so that there are lots of different Turn cards on which you can continue your aggression. Hands like: flush/straight draws, gutshots, overcards, backdoor draws (one over and a backdoor flush draw
) etc and because of the math, you can actually
bluff more on the Flop compared to the Turn or River. Also, you can cbet the flop with a flush draw and get there on the turn in which case you're no longer thinking in terms of: "
which part of Villain's range I'm now targeting with that Turn card" - now you are just value betting.
Another thing to consider when barreling Turn is your River play: "good" River cards and blockers (you don't want to (block) bluff with hands you want Villain to fold).
Those are just various ideas I'm throwing around, I don't have a definite answers and I'm constantly working on it. For the most part it's just knowing what to expect and what part of their range you are actually targeting: nobody will fold Jx on most turns on a J62 board - people just don't do it. BUT I think you can push someone off some medium PPs, second pairs, random floats, that people will actually have in that spot, on most Turn overcards. A Turn pairing the board is interesting because in general it increases the value of already made hands (same goes with unccordinated Turns - blanks) so... it's hard to push someone of 88-TT on a J62 J Turn (you might have to fire again on decent Rivers to do it).
I actually watched a training video about barreling some time ago and the coach gave some examples of "boards/runouts good for double barreling". I can write those examples here but they are really too general IMO (like barreling a blank on a paired board won't really fold out most hands which called the flop etc).