ZenonBR
Visionary
Platinum Level
We often talk about studying actions to be successful in poker, and this in the long term makes more sense in long tournaments for example, but when we talk about Spin & Go, do these terms apply?
The answer is no, as spin & go pits you against the most dangerous opponent in poker, time.
And yes, we need to play often with cards like AT, A9, KJ because there is no time to wait for the "perfect" cards, like AA, AK, KK AQ, making spin & go a game much more focused on the issue of luck. than skill.
There are studies for playing spin & go, but we have more variations that are out of your control than you can control, such as card distribution, flop, turn and river + opponent.
Card Dealing: You can go 7 rounds in a row or more without receiving equity cards, and in spin & go this is a tragedy, you have no control over this.
Flop, turn and river:
Here cards cannot close a pair for several rounds in a row.
And Tic Tac you're against the clock, you need to bluff.
Bluff:
Well, to bluff you need to convince your opponent that you have a hand with a higher value, but if you don't close a pair on the flop for many rounds in a row, how can you convince your opponent of that?
Simple, you can't, especially if he has an AJ in his hands, and he realizes that you aren't hitting anything on the flop.
So no matter how qualified you are.
It's very common for you to have an AT and your opponent with a J7 beats you in spin & go.
And even if a higher-equity card is the favorite most of the time it is overthrown by lower-equity cards, in spin & go this happens more often, but you made the right move and there is nothing you can do
So we can define spin & go as a lottery game, because even if you are an expert in spin & go, the huge variation puts everything you could control into question.
The answer is no, as spin & go pits you against the most dangerous opponent in poker, time.
And yes, we need to play often with cards like AT, A9, KJ because there is no time to wait for the "perfect" cards, like AA, AK, KK AQ, making spin & go a game much more focused on the issue of luck. than skill.
There are studies for playing spin & go, but we have more variations that are out of your control than you can control, such as card distribution, flop, turn and river + opponent.
Card Dealing: You can go 7 rounds in a row or more without receiving equity cards, and in spin & go this is a tragedy, you have no control over this.
Flop, turn and river:
Here cards cannot close a pair for several rounds in a row.
And Tic Tac you're against the clock, you need to bluff.
Bluff:
Well, to bluff you need to convince your opponent that you have a hand with a higher value, but if you don't close a pair on the flop for many rounds in a row, how can you convince your opponent of that?
Simple, you can't, especially if he has an AJ in his hands, and he realizes that you aren't hitting anything on the flop.
So no matter how qualified you are.
It's very common for you to have an AT and your opponent with a J7 beats you in spin & go.
And even if a higher-equity card is the favorite most of the time it is overthrown by lower-equity cards, in spin & go this happens more often, but you made the right move and there is nothing you can do
So we can define spin & go as a lottery game, because even if you are an expert in spin & go, the huge variation puts everything you could control into question.