Building a villians hand range

Z_T

Z_T

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Jul 10, 2014
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I've taken a break from posting to apply concepts I've learned. I'm in the middle of learning how to use HUD software. It's helped my Identify player types and gives me a general rule of thumb on how to play against them.

However I know that eventually you'll want to get specs on your opponent and play a more exploitative style to counter their and get maximum EV. This involves range reading and compairing equities against each other but I'm having trouble build my opponents range from scratch.

I want to know how long does the process take, where do you start. and how far do you go on assumptions before you have concrete data?
 
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