| This is a discussion on Yet another ITM% SnG thread within the online poker forums, in the General Poker section; I know I've posted this several times before, but I was thinking today while looking through stats, what percent of the time you need to ... |
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| Yet another ITM% SnG thread I know I've posted this several times before, but I was thinking today while looking through stats, what percent of the time you need to place in order to make a profit at SnGs. I play $35 + $3 6-seater SnGs with %65/%35 payout for 1st/2nd place. If I were playing a winner-take-all tournament, it'd be an easy calculation: say 10 games played: X*228=380 (X is the number of times out of 10 you'd need to place)*(1st place's payout)=(total bought in + fees) so solve for X, and we get: X=380/228 =1 2/3 So to be safe, we say you need to place 1.7 times out of 10, or %17 of the time. So basically you have to place more often than 1 in 6 times to get a profit. Now what happens when we get a 1-2 payout like in the 6-seaters I play? No really, what happens?? Here's my attempt at calculating: You would need Y times in 1st place to make a profit: Y*136.5=380 Y=380/136.5 Y=2.78 (so roughly 2.8 times out of 10, %28, or 1 in 4 times) You would need Z times in 2nd place to make a profit: Z*73.5=380 Z=380/73.5 Z=5.17 (so roughly 5.2 times out of 10, %52, or 1 in 1.9 times) So in order to find out what % we need ITM total (1st place and 2nd), do we average the Z and Y values? (Y+Z)/2=(2.78+5.17)/2=3.975 or 4 so 4/10 times or %40? This doesn't match my stats though; I'm getting a %35.86 ROI at the $35 SnGs, and am still making a significant profit. Could this be because 4 of my 5 ITM placings are 1st and not 2nd? I dunno; just rambling and trying to understand the math behind it. Anyone see any errors or anywhere that I did something wrong, please point it out |
| Play Texas Hold'em Online Poker | Yet another ITM% SnG thread | |
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| All your calculations were the same as I came up with. Now you are right about seeing a larger profit margin with a smaller ROI% because of the majority of first place finishes rather than second. The only thing I see wrong is that 39.75% is the percentage ITM to break even including your fees to the site with an even percentage of 1st and 2nd place finishes. Now to see a real profit with this you need to raise your ITM% by several percent to see real profit coming in consistently over 100's of games. |
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| Exactly; that is the amount to break even - so basically you need anything above that to make a profit, and obviously the more the better. It just clicked in my head; the 39.75 would be the break even for getting the same number of 1sts as 2nds. Thanks for the input JeeDub |
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| The maths looks OK. What it illustrates is that if you get practiced at Heads-up play and get a greater proportion of 1st's rather than 2nds, then this will quickly increase your profits, and reduce the ITM% needed to be profitable... those first places are crucial, because (in this case) 2nd nets you just over your buy-in in profit, while 1st nets you nearly 3x your buy-in in profit, which is a huge difference, much more significant than it first appears if you look at the 65% share as less than double thte 35% share. |
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