Tournament Structure

odinscott

odinscott

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Well there is another thread that discusses the differences between the different blind structure at different sites. Some obviously favour a more skilled player and also they prefer a more patient player. This can lead to very long tourneys, but that is what I myself would like in any tourney. I like to outplay the opponent, not simply play push, fold, fold, push... Know what I mean? I guess that 3,000 chips with the 20 minute rounds would be great for a deepstack tourney, so my only beef would be to tone down the blinds/antes a bit. I take it that by the way the tourney is figured, it is supposed to be around a 3 hour total? What about the breaks too? Is that a 5 min break every 20 min?? That seems like an overkill. Also if you want some turbo types, that structure is good, but drop it to 1500 chips and 15 min rounds. I just have a hard time seeing that structure as a normal tourney, because it will force major action after a couple of hours at most.

Edit: I guess I am slow, because when I looked at it again, I figured out that the breaks are every hour and that the tourneys will last around 5 hours? That seems alot better, this actually reminds me more of a deepstack tourney, which I like. In fact I think that is very similar to the deepstack PS tourneys, so I think that the structure is fine. Perhaps think about making some more aggressive for the turbo lovers though, because not everyone likes to play that long. (I know that my opinion went in a complete 360 degree turn, I guess I couldnt figure out where the rounds were, until the last time I looked at it)
 
Tammy

Tammy

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I like this structure. My only suggestion would be to push the antes back until after the second break, but if it's a time issue, I understand where you're going with that.

One other concern is the length of the break. Online, a 5 minute break is fine, because you're in your own home, and have no trouble accessing the bathroom, etc. However, in a casino setting, I think 10-15 minute breaks would be more realistic, to give players a chance to get to the bathroom, have a smoke, etc. Five minutes is only enough to try to make a mad dash to the bathroom and back.
 
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