Overall Gameplan help
Here is some help on how to create and morph what i keep hinting at in a lot of my posts here: A very simple guide to overall gameplans
This is tailored to sngs but can be done for any game and is only meant as a model to show what i keep trying to point on in a lot of posts
The idea of an overall gameplan is to more or less come up with a rough estimate of how you want to play with little or no knowledge of you opponent and adjust only when you have reason to
The way i would think about it is to imagine you are going to play a SNG, now imagine what your opening ranges will be for the first level from early position, middle, the button, and the SB
Start thinking about what your general ranges for flatting out of these positions are (if any) and also what your raising ranges generally are
keep this simple, bin things by saying "if early position open" and stuff like that
Now think about when people limp, again keep it simple and bin with easy assumptions the goal is not to create a perfect gameplan to be followed perfectly this is not meant to be your exact guide but think of common situations
Use some basic guides for your postflop play now, like saying " im generally cbetting except when X, Y, and Z either make it bad or another play given this texture or stack size is superior"
Now this about all of these things when you are:
again try and keep it simple this isn't an exact guide but have a general plan in your mind of what you generally want to be doing. Some examples would be:
cbetting a high % in heads up pots
not cbetting as much in multiway pots OOP
barreling in good spots
trapping someone when you crush the deck
I don't love to use axioms in poker too much but using some to help form a fundemental plan is fine, we are attempting to work out what we do 80-90% the time and the idea is that most of these spots are basic and straightforward
Now armed with these ideas and thoughts in your head, you have homework: Go play a sng and keep an notepad next to you. I want you to write down how this overall plan you came up with worked (outcome is not as important as just seeing if it felt right and if you seemed to have a solid plan).
I also want you to write down what forced you to deviate at all from this. I don't want you to deviate a lot thou, focus on the big things. This does root into note taking but realize you don't need to know everything about someone just big notes to help (again keep it simple)
You don't need to know that: "villain limp called 104off checked the flop called the turn multiway OOP when he hit the 4 and called a second time on a safe river when he hit his 10". That is a lot to write, you wanna stay focused on the big picture just say "passive weak whale didnt raise safe river w 2p"
You now no basically everything about this person, you have a point where you def will deviate from your general plan if this guy does in fact raise a river (or honestly any point) against you because you now have an idea about his ranges for doing so
So armed with you deviations, how your overall game went ( play a few if you get busted out early) go back and look at how you played. What could you have done better? Do you have questions about your ranges for things? Post somewhere and ask for feedback, think about it yourself and establish what you think you did wrong.
Once you seem happy with what you have done, go over your overall plan again and adjust anything that now sticks out. Rinse and repeat this whole process again and again until you feel like you aren't really making too many changes.
This post isn't supposed to be a by the book how to play, in fact I didnt give you a single range for anything on purpose, because the whole idea of this isn't to tell you how to play or how I play it is to allow you to develop and improve your own game.
If anyone actually does this let everyone here or myself know how it went, I'm not a coach and honestly rarely have time to properly grind anymore but I hope i can still help people along the path.