In a vacuum, open-jam any two Broadway and any PP. If you're in a laggy game (standard), merge your range by adding Ax and K8/Q8/J8. If you're in a tight game (uncommon), polarize your range to AT+, Axs (the most marginal
hands in this range but you're mostly relying on the Ace blocker adding fold
equity), suited Broadways, PPs, and then suited connectors 54 and up. The objective at all times is to avoid domination as much as possible.
Call ship with more or less the same range as you ship yourself (possibly just narrow it to ATB and PPs if it makes you feel safer) vs lags, and call ship almost none at all vs nits and passive sations that call a lot but never bet (I could call with TT+/AT+/KQ, but depending on how nitty they are I might honestly just call with QQ/AK).
You can probably get away with playing shovebot to the end, but I like getting fancy towards the end when I usually have about 20-ish BB and some maneuvering room. At the bubble they get REALLY nitty very often to where you could just minraise steal a ton, and even see flops if it strikes your fancy. By the flop, however, you almost always have to make a decision -- jam or give up. If the board missed my villain's range or his range is so wide it misses every flop often, I often jam exploitatively because they're almost never gonna call two overs where they might have called two random Broadways preflop, and I just gave myself some extra $$$ to take down.
And most importantly, NEVER play with junk no matter how bad your opponents are. The worst hands you can get away with having usually are ragged Kings because they have high-card value (I almost never bother with any K rag lower than like K7 though).