Originally Posted by Broon1234
I'd grab an equity calculator. Start plugging in villains range, you know the blinds and stacks so you can figure what % equity you need. If villain is pushing as loose as 50% which would be any Ax, K7o, Q8o, J9o, 22+, anything connected then it becomes correct to call any two cards
most definitely ingore the above advice if you want to make money.
Call with a range that dominates their likely range, simple as that... so if they shove 20% we call with like 8% if they shove 100% we call with 40%, but it all changes based on stage of game, villians range, payout structure, game flow, future game spots etc.
if you wanna get more technical you can plug it into ICM calculators but as you mentioned there isnt a huge amount of ICM pressure here and it seems like it's a pretty fast paced game. so calling wider in general has a lot more merit.