uriell
Rock Star
Silver Level
Pocket Aces are the best starting hand in hold'em, but many players mis-play it.
Aces are often bits and if you play with them carelessly, you can lose a big pot. The purpose of this article is to teach the reader to profit from this combination.
Do not limp with AA on your hands
It should be understood that pocket aces are not the hand that plays well against several opponents; the ideal situation is to be heads up on the flop. That's why you should not limp in early position. In the end, limping can lead to the fact that you can face a lot of opponents on the flop; then how to find out when to throw off your hand in response to any significant actions of the players (unless, of course, you have not reached the set
Another situation that may occur due to limping is the raising of another player. When faced with such a raise, many players re-raise, thereby giving a signal to the opponent that they have a monster hand. Agree, what else can have a person who came limping and twisting the raiser?
In 9 cases out of 10 people doing this move have a monster on their hands. In such a situation, it's better to call a raise, this will give opponents to understand that you have a good hand, but will not give an idea of its actual strength, which can help determine the strength of the rivals' hands if they call.
Aces are often bits and if you play with them carelessly, you can lose a big pot. The purpose of this article is to teach the reader to profit from this combination.
Do not limp with AA on your hands
It should be understood that pocket aces are not the hand that plays well against several opponents; the ideal situation is to be heads up on the flop. That's why you should not limp in early position. In the end, limping can lead to the fact that you can face a lot of opponents on the flop; then how to find out when to throw off your hand in response to any significant actions of the players (unless, of course, you have not reached the set
Another situation that may occur due to limping is the raising of another player. When faced with such a raise, many players re-raise, thereby giving a signal to the opponent that they have a monster hand. Agree, what else can have a person who came limping and twisting the raiser?
In 9 cases out of 10 people doing this move have a monster on their hands. In such a situation, it's better to call a raise, this will give opponents to understand that you have a good hand, but will not give an idea of its actual strength, which can help determine the strength of the rivals' hands if they call.