By shoving anything that's got more than 50% equity, your range when you don't shove is really weak.
Also, I agree that there are times when we want to reduce the number of streets. Pre-flop decisions in EP are frequently based on this, lower the SPR so you can get stacks in on the flop or turn, it reduces the advantage of skill (and since you're greatly handicapped OOP, this is a good thing).
The same sollution applies frequently on the turn when IP, although there you tend to check to eliminate the complexities of an extra street (it's very difficult to over estimate how much more complicated problems become as we add streets), although this is rarer because we have the skill edge (we're IP). - Edit: By eliminating a street, I'm referring to not giving your opponent an action. If you bet or raise, the hand gets much more complicated than if you check or call.
Making the game more simple is bad for most situations, you can win by exploiting a skill advantage. Simplifying it is bad. As an example, you have potential to make more money with 100bb stacks than 20bb, and even more at 200bb.
HOWEVER though flop play is not charted it is still a rather simple street.
The flop is also not by any stretch of the imagination, simple. The stack sizes relative to the pot are a major factor here (SPR tends to be high) and ranges are relatively wide.
Also if you screw up on the flop, the effect tends to get bigger as the hand progresses. Miss a value bet? The pot size is crippled as are your turn and river bet sizes. Get their floating habbits wrong? Value town yourself, or forfeit the entire pot.