Colour coding on Stars

Ducky7

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As im just about to move up to low stakes poker having grinded out the Micro's for a couple months I think i will need to get into a better routine of colour coding people on Stars. Im sure this is something cash grinders must do to help their success. Before i simply had like 3/4 colours giving a very brief outline
Ie
Green - Fish
Red - TAG
Purple - Nit.

Now these were just very brief outlines as i was playing a lot of tables and felt the Micro's standard wasn't that great anyway so didnt really need to worry about who was any good.

So when moving up to low stakes what kind of system should i be employing. Something like
Good reg
Bad reg
Station
Agro reg etc?

Just wanted to get a feel of what other people do and what they base it on, because for the Micro's mine were based solely on VPIP and PFR and sometimes play (mainly for fish). So what else should i be taking into account when colour coding. (and for any Americans. Its spelt Colour!)
 
acky100

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Colour coding is super important, and im still trying to change mine to make them better right now. One colour you will definitely want when you move up to 50+ is shortstackers!
 
Ducky7

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Ye i know hence this thread, not that important at the Micro's ha! And i take it that means people who buy in short and just go crazy with KTo, was hoping you might pop up sometime ha
 
tenbob

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mine are

blue : super fish
purple : fish
green : winning reg
yellow : break even reg
white : abc reg. (good to float and 3bet light and stuff)
orange : noted, not yet color coded.
red : ppl i know irl/cc'ers/ppl from other forums i know.

First thing i do before i get on any wait lists is look for the super fish, after a few months of pretty good tagging i can always get a few tables with one on. Some of the stuff i have noticed is regs changing from full stacking to short stacking for a few weeks and back again. Pretty annoying because it skews stats.
 
Ducky7

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How do you tell if the reg is a break even or winning reg, using W$SD or something else? Whats the difference between super fish and just a normal fish. What stats do you incorporate when deciphering who is who.
Thanks for the input btw :)
 
acky100

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I'd just make a note on their winnings or whatever once you have enough hands on them, it takes 1000's and 1000's and sometimes you might have 3k hands on a good reg and him just being breakeven or something, so marking their actually tendencies like you said, aggressive or weak will probably help you more, its always nice to know who's winning etc though. I'm currently thinking of a system where i can mark regs in perhaps different colours or with different icons on my hud based on stuff i can exploit. So i've started a new colour for weaker regs and these are going to be ones that fold to 3bets too much or dont 3bet enough etc, or just anyone i think isn't a strong player. It's good to know who the aggressive regs are also. I think im gonna revamp it like i say probably adding icons to the hud on what things they are exploitable in, but so far my system is something like;

red - nit
orange - tight/reg (vpip around 12-22 usually)
yellow - weaker players that might not be really loose yet (like a 24/10)
green - fish/loose bad players
cyan - potential fish ( i mark like 2 players per table with this before i see a hand because of stack size, tables played, limping etc, and they nearly always get promoted to greens!)
dark blue - aggro reg or crusher
lighter blue - russian shortstacker (you'll notice 98% of them are russian)
pink - mass multitabler (might need to change this as perhaps weak reg or good reg would be more useful)

So yeah i'm gonna start adding icons to the hud for certain things like, folds to 3bets, fish that folds to cbets, fish that doesnt fold etc? sounds good?
 
Ducky7

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Ye sounds pretty good, i'll give it some real thought coz this just popped into my mind a couple hours ago and i posted it straight away. So havent given it much thought as to what i could do and what stats to use etc. But when i do ill get back to you coz it seems we are in a similar ball park. Shame you cant mix colours on stars ha, have half the ring one colour and half the ring the other. (Probably makes it too easy that way haha)

And ye Green is fish for me too - Green for go! :D
 
micromachine

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I lost all my colour codings after I spilt tea on my laptop and had to replace the hard-drive. All my data was backed up but I lost my colour codings and all my notes on players :(

I use the PT3 note taker now and just mark the fishies green.
 
O

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The only players I mark are

Green - Fish
Red - Reggy types/Nits

I code the 15/13's the same as the 7/6's because imo they mean the same, someone who isnt worth much value to me at the table, and it means I have less colours, as I move up though I think i'll expand this too, with HUD icons like acky mentioned for sure, and def coding more for exploitable regs.

ATM i just need to know how many positionally aware, wannabe competent players are at a table so that I can just stay away, theres just no need to sit on a table of 4 or 5 reds <25nl.

Last thing, my coding is designed so that I can be really quick with it too, so that I can scan the lobby and look for either greens or tables with say 1 red and the rest unknown, and within say 20 hands on a table of unknowns I could have colour coded another like 6 reggy nits.
 
Jurn8

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mine are

purple = nit
aqua = SS
pink = mark (reason for sitting at the table)
orange = fish
reg = green
red = aggro good reg
light pink = reg whos game ive analysed and has really obvious leaks.
yellow = general note on somebody I dont have enough hands on to put them into a group
 
Ducky7

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Thats another thing i was wondering about was, what kind of things do you make notes on people for, things like "stacks off AK" or "shuts down after missed turns" etc? Or other things that im probably missing ha
 
Jurn8

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something ive been working on lately is to turn what you see into a note that you can apply to other spots.

so for example instead of noting c/r 72Kr and didnt bet 3 turn if called, Im trying to make the note, capable of c/r bluffing super dry boards as a bluff.
It's then easier for me to use that in another hand rather than having to read the specific hand example, try to understand what the note says and if i can apply it to a certain spot.
 
Deco

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A few examples of notes I've found useful would be things along the lines off:

3bets a merged range OOP
3bets a polarized range IP
flats QQ/AK in not steal positions
3bets dry flops with air
Will not fold to scare cards/hero caller
Has seen me 5bet light.
Check raised draw then didn't follow up the turn.

Anything that is general enough that you can regulary use it to narrow his range.

something ive been working on lately is to turn what you see into a note that you can apply to other spots.

so for example instead of noting c/r 72Kr and didnt bet 3 turn if called, Im trying to make the note, capable of c/r bluffing super dry boards as a bluff.
It's then easier for me to use that in another hand rather than having to read the specific hand example, try to understand what the note says and if i can apply it to a certain spot.

+1
 
Ducky7

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What kind of profit / loss does a break even reg need to be showing say over 5000 hands he is like 4 BI up, is that a break even reg or not? wheres the cut off point for that?
 
Deco

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What kind of profit / loss does a break even reg need to be showing say over 5000 hands he is like 4 BI up, is that a break even reg or not? wheres the cut off point for that?

Not sure I understand this. 5K hands is nowere near enough to judge whether someone is a breakeven player but if it was surely the 4BI means he's not breakeven.
 
Ducky7

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Ok well, what im trying to ask is, Firstly how many hands do i need to justify making a decision and what is the cut off point for deciding if they are a breakeven reg or not, say i have 20,000 hands on them and they are up 2BI, surely thats a breakeven reg? or does breakeven literally mean they have $0 +/-?
 
Jurn8

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it doesnt really matter how much they are winning or losing in your HEM, just find their leaks + exploit. No matter what games youre playing in regs will have glaring leaks (assuming youre not playing like 2/4+)
 
Deco

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it doesnt really matter how much they are winning or losing in your HEM, just find their leaks + exploit. No matter what games youre playing in regs will have glaring leaks (assuming youre not playing like 2/4+)

Ditto.
Winrates are the most useless stat you could possibly put on your HUD. It converges accurately after ~1mil hands :p. Winning players can have breakeven streaks of up to 100K and lose up to 30buyins on a bad month.

Even if it did converge it wouldn't tell you much about a specific hand.
 
Ducky7

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What label do you suggest rather than breakeven reg then, something like ABC reg?
 
Deco

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Tight Fish?
Donk Tag?
Heck call it break-even reg if you want but don't actually look up their winrates to class them as one and expect most players with this label to be losers.

I usually have a colour reserved for the 20/13, 18/10, 16/8 sort of players or a 23/20 with a 30% c-bet stat.
 
Cafeman

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This is what I use... quick and dirty, but useful when choosing your seat.
 

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JCgrind

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I think this thread is great. i have my colour coding set to indicate the playstyle of the player- helps me to instantly know their style as well as how to play against them

yellow- (as soon as i note someone i put them into a different category) yellow guys are the ones playing something like 24/10/5. they kinda know what theyre doing, but arent in any way threatening.
green- passive fish. plays too many pots, high VPIP
cyan- spewfish. way aggro, as soon as i check they ship type player
blue- solid LAG, tend to stay off tables with these guys on my left
purple- people i know irl
pink- poor LAGs, tenancy to float flops w/ air and no draw and just bet turn IP when checked to.
red- nitty, no/low 3b, basically guys im blind stealing/restealing from
orange- good TAGS
 
O

orangepeeleo

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^ thats too many codes imo

You should change it to:

(Green, cyan, pink) - All green for fish, any greens on a lobby when scanning a table then get on (maybe even include ur yellows too, you say kinda know what theyre doing, 24/10's dont know what theyre doing imo and I would tag them green) as long as there isnt a lot of

(Blue, Purple, Red, Orange) - All coded as reds, players that you dont nessecerily need to avoid, but if theyre on a table your not making that much from them, exceptions to that is if theyre on your direct left as they'll be good for you in the blinds, 3betting badly, folding too much etc

And thats all you need, you can scan a lobby in <1min, table of people untagged, get on, table with 1-3 reds and the rest untagged, get on, any greens without a huge number of reds on the same table, get on. Player pools are so big at the micros that I'll usually see loads of tables with 2 or 3 people ive tagged and the rest unknown so I just jump on.

Imo, colour coding all the loose-passives etc doesnt help, as youll know that when your hud pops up, all you need to know is whether you want to sit at a table with them or not, and do that quickly so it takes less of your attention away from the tables your on.

EDIT: I actually have 3 tags, green for fish, red for nit/reg and i do have blue for pain in the ass lag too, just so you can see straight away that you dont want this guy on your left.
 
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